Today's been all about my 3d character
Started off modeling the low poly character
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRpmnlN-1cFJ9FAzjGkDZz46NFcuYBuTF0nHPkKgZSfTkSEGxoMdYR_Mk1GomFlexJCicai3dvSx0JJ2NnlFurJvRble2ApZTyMzEs5URLQRxMAWwthmXD_ItyrKE2NkWZgL_XAeIFGDs/s320/maya.jpg)
After that... got started on the UV's.. taking the model apart and getting it ready for Zbrush.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDMoxkEyzIU7EyZra6P8O8TqfM_T62GUxGF8KfhCybIpn7CFnxb7e4qzSImD54lek9uBswhCbimEOOEyv67q5POnM1fmCWLpPqjkNAE_-z17ef4_64n1bXrTir1kImHwdHnlicnymoX_s/s320/maya+uvs.jpg)
Imported the model into zbrush and gave it a quick texture. And figured out how to apply a texture in Zbrush and export it back into maya... as seen above.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUeGg5qKcZAQ6ySqPX3LaEtRfqKY4qmAaIHbzgcAFStSZxn_wwzBvRRAnLrDK2mgCQxUFdhL2uCpCg1YXFM-XbwaRceGGRS-m2xigzJi0rCk0m20LK2bbaVtN_nAwuyk3gFYFdyWV598E/s320/zbrush.jpg)
And as a final test I put my model into unity and applied the test texture to it and it worked!!
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkf2mmqYnXmoUp15S7XCvuseTrFkHpamTx562TqfTKcxBNFDoQA1GxMs_ga_gMI30ME8sJLDXv3LdT-IxYiJhfPfNIjI4hQamd-1o7nRu39xA5pD4-KlG_jvDp9vC2AkvrMMBCTVXfUMY/s320/unity.jpg)
Was quite alot of work today.. but I got really far.
So next up... ill be detailing my character in zbrush and texturing it. Once thats all done its ready to be animated :)
Damn, going in Zbrush :D... got to learn that aswell!
ReplyDeleteZiet er goed uit! :D
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